Understand users and their goals
Start with people, needs and real tasks.
minLearn user research, information architecture, task flows, wireframes, interface patterns, accessibility and usability testing.
minutes · Self-paced
Learn user research, information architecture, task flows, wireframes, interface patterns, accessibility and usability testing. This expanded learning path includes additional applied workshops and a practical course project.
No previous experience is required. Practical exercises are included in every module.
Start with people, needs and real tasks.
minMake it clear where information lives and how tasks work.
minPlan structure before spending time on visual polish.
minFind friction and make the product usable by more people.
minWireframes define structure before visual polish. Reusable controls and predictable feedback help people understand how an interface works.
minA user journey shows how someone reaches a goal. A task flow identifies screens, decisions and feedback needed to complete a particular task.
minResearch separates user needs from team assumptions. Ask neutral questions about goals, context, pain points and current workarounds.
minA usability test observes people completing realistic tasks. Issues should be prioritised by frequency, severity and impact.
min